AI Insights · Timothy · July 2022
Top 5 Free to Play Games in Finland Q2 2022
A detailed look at the performance metrics of the top 5 free-to-play games in Finland during Q2 2022, covering downloads, revenue, and active users.
During the second quarter of 2022, the top 5 free-to-play games in Finland showcased varied performance metrics across downloads, revenue, and active users. This data, sourced from Sensor Tower, provides a comprehensive view of the gaming landscape in the region.
Pokémon GO, developed by Niantic, Inc., experienced a significant increase in weekly revenue, peaking at approximately $113K in mid-June. Weekly downloads showed a gradual upward trend, reaching around 2.8K by late June. The game maintained a strong user base, with weekly active users growing from 161K at the end of March to around 199K by the end of June.
Candy Crush Saga from King saw fluctuating weekly revenue, with a notable high of nearly $102K at the end of March and another peak close to $96K in the final week of June. Weekly downloads remained relatively stable, averaging around 1.9K. However, there was a slight decrease in weekly active users, from approximately 62K at the end of March to around 59K by the end of June.
Roblox, published by Roblox Corporation, witnessed a consistent weekly revenue, with a peak of about $42K in the last week of June. The game’s weekly downloads saw minor fluctuations, ending the quarter at around 2.9K. Weekly active users showed an overall positive trend, increasing from about 130K in late March to roughly 143K by the end of June.
Empires & Puzzles: Match 3 RPG by Small Giant Games demonstrated a steady rise in weekly revenue, peaking at around $39K at the end of May. The game’s weekly downloads also increased, reaching approximately 585 by mid-June. Weekly active users remained stable, fluctuating slightly around the 4.7K mark throughout the quarter.
State of Survival: Zombie War from FunPlus International AG experienced varied weekly revenue, with a high of around $30K in early May. Weekly downloads showed a declining trend, falling to about 550 by the end of June. The game’s weekly active users also saw a slight decrease, from approximately 5.1K at the end of March to around 4.7K by the end of June.
For more in-depth insights and data, visit Sensor Tower.